This is the production work that went into developing Generals of War, a RTS Game that doubles as a historic account of the Xhosa Frontier Wars. Chanford's RTS Toolkit was used for its base functionality and gameplay, and then replaced with my own art assets and UI. MakeHuman application was used to create base meshes of the characters, which I would then modify in Blender. Unity Asset packs include Terrain Tools, Dreamscape Environment and Fantasy Landscape
Spearman Animations